Bene Factum

2012/02/26

Blog introduction

Filed under: Gaming Blog — AlexWeldon @ 3:52 pm

It’s always hard to decide where to begin with a new blog, and although I have ideas for topics I’d like to discuss in the first few posts, I think it makes sense to begin by introducing the blog itself. The blog on the old site was more or less “about” whatever I felt like from one moment to the next, ending up a hodge-podge of game reviews, musings, reports on my own projects, strategy guides, art tutorials, and more.

The intention here is to be a lot more focused on theoretical and practical aspects of game design and, by extension, game playing, since the two are inextricably linked. Although I will certainly discuss specific games, both my own and others’, the focus will be on breaking down and analyzing mechanics, rather than reviewing from a “should you buy this game?” perspective.

The topics I intend to cover, in general terms, are:

  • The state of the industry and trends in game design
  • Practical advice about designing games
  • Deconstruction and analysis of specific games
  • Post-mortems of my own games
  • Discussions about specific mechanics or genres

The first real posts of the blog are upcoming shortly, and will cover the unique characteristics of games for two-players, for three or four players, and for larger groups, and how different group sizes present different challenges for game designers.

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